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Thread: help to explain this!!!

  1. #1

    help to explain this!!!

    WHY FIRST REPORT 3 ROUNDS AND SECOND ONE 4 ROUNDS????

    Attackers: (XXXX)
    (XXX,XXX) Winner
    Knight Combat Skill:255
    Knight Level:1
    Throne RoomInventory
    Defenders: XXXXX
    (XXX,XXX)
    Knight Combat Skill:255
    Knight Level:1
    Throne Room
    Troops
    Fought Survived Wounded
    [Ballista] 15,000 14,000 0
    Fought Survived Wounded
    [Bloodthorn] 1,000 1,000 ?

    ROUNDS: 3

    Ballista
    Life: 1952
    Attack: 3245
    Defense: 366
    Speed: 153
    Range: 1820
    Load: 74

    Bloodthorn
    Life: 4032
    Attack: 4258
    Defense: 147
    Speed: 900
    Range: 150



    Attackers (XXX) - (XXX,XXX)Winner
    Knight Combat Skill: 255
    Attack Boost (Guardian): 40%
    Troops Fought Survived
    Archer 15000 13000
    Defenders (XXX)
    Knight Combat Skill: 255
    Attack Boosted: 20%
    Defense Boosted: 20%
    Health Boost (Guardian): 20%
    Troops Fought Survived
    Bloodthorn 1000 1000

    Rounds: 4

    Archer
    Life: 1800
    Attack: 865
    Defense: 80
    Speed: 400
    Range: 1560
    Load: 53

    Bloodthorn
    Life: 4032
    Attack: 4258
    Defense: 147
    Speed: 900
    Range: 150

  2. #2
    1st attack used baly and it took 3 rounds for baly to breach the walls
    2nd attack used arch and it took 4 rounds for arch to breach the walls due to the archers lower attack stats.

    Arch, baly, and cats do not recognize the bloodthorn units. The number of rounds in these reports are the rounds it takes the attacker to breach the walls.
    Just because someone is an "Expert Member" in the forum doesn't mean they know what they are talking about....It just means they're talking.

    No longer playing.

  3. #3
    How can i calculate this?
    How many "attack" or "hit" its necessary to breach the walls?

    Quote Originally Posted by former noob View Post
    1st attack used baly and it took 3 rounds for baly to breach the walls
    2nd attack used arch and it took 4 rounds for arch to breach the walls due to the archers lower attack stats.

    Arch, baly, and cats do not recognize the bloodthorn units. The number of rounds in these reports are the rounds it takes the attacker to breach the walls.

  4. #4
    Quote Originally Posted by LoScuro78 View Post
    How can i calculate this?
    How many "attack" or "hit" its necessary to breach the walls?
    Walls have a durability which is its life stat. This increases with the walls level and with the bonus to walls TR bonus.

    #hits = #units X (units accuracy vs the unit being hit)
    damage per hit = units attack - opposing units defense
    hits to kill = units life / damage per hit

    So how long it takes to kill a wall depends on; the walls level, any TR bonuses to walls, the attacking units accuracy, and the attacking units attack stat.
    Just because someone is an "Expert Member" in the forum doesn't mean they know what they are talking about....It just means they're talking.

    No longer playing.

  5. #5
    sure.. for unit i know!

    i don't know for the wall )



    Quote Originally Posted by former noob View Post
    Walls have a durability which is its life stat. This increases with the walls level and with the bonus to walls TR bonus.

    #hits = #units X (units accuracy vs the unit being hit)
    damage per hit = units attack - opposing units defense
    hits to kill = units life / damage per hit

    So how long it takes to kill a wall depends on; the walls level, any TR bonuses to walls, the attacking units accuracy, and the attacking units attack stat.

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